segunda-feira, 10 de setembro de 2018

Unique elements of the Atma setting



What does the setting has that you won't find anywhere else? Here's a list:

  1. The dwarf geomancy of Kurskgrad can cultivate geodes into underground chambers with crystalline architecture, so huge they have clouds and rain.
  2. The administration of the Northern Empire employs about thirty thousand seers to find out what's to come, including how much taxes you own a month from now.
  3. Kavaja is a nation of megatherium herders, based on gaucho romanticism.
  4. Technogeist is a gigantic analogical computer. Through the geisthanes, cyborg and frankenstein-like soldiers, it controls the people of Technogestalt.
  5. ... And they have been fighting for centuries against the first and most powerful lich in the world, Arcantos. His underseas crawling necropolis is the center of an international corpse smuggling network.
  6. Nyxcilla is a goddess of the oceans, the Moon and the night, a mermaid bigger than any whale and that spawns pearls containing pure magic.
  7. Orcs aren't a race, but ape-like beasts with scars made of iron and bone.
  8. Camulus, the god of war, shows himself as three hundred soldiers acting in perfect harmony. He hates excesses of violence.
  9. Slavery is legal in the Northern Empire.
  10. A couple gods don't exist during 364 days of the year, but they compensate this on the day 365.
  11. Repeater muskets are expensive, but they're available.
  12. The empire's capital has a prison made of old hulks chained to a rock.
  13. The capital's imperial palace is a titanic tower, 160 meters tall.
  14. There are therapeutic curses.
  15. Divine serpents made of corundum are the "crowns" of the kosinbian princes.
  16. Sultans are synonymous to genies. They are the upper caste of their land, Khejal.
  17. Mountain dwarfs build citadels of pykrete.
  18. Two unique races: umoks and lilims.
  19. Dwarfs use war shovels and steel bows.
  20. There are samurais: they like firearms and even rocket launchers.
  21. Sacrophysics is an in-game discipline which seeks to understand things as distinct as souls and gravity, but which relate to one another. Some of the things it tries to understand are...
  22. ... How anything with a name can acquire a soul, be it people or cities.
  23. ... The ley web which sustains Creation. How it works, how it can be used etc. For example, leyships are vessels which use the ley web to travel to places otherwise impossible.

Carnificius, god of death.

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