quinta-feira, 30 de agosto de 2018

Chiroarach

This underground predator is a bat as big as a jaguar, but it isn't capable of flight. The arms are very short while the fingers are big and thick like spider legs, appropriate to climbing walls and ceilings. Chiroarachs also launch sonic pulses that stun its prey, making it vulnerable to its bite. A place in the surface where chiroarachs are seen is the Ember Mountain.


Chiroarach

Large beast, unaligned

Armor Class 13
Hit Points 37 (5d10 + 10)
Speed 20 ft., climb 40 ft.

STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 14 (+2) 3 (-4) 14 (+2) 8 (-1)

Skills Perception +3, Stealth +5
Senses blindsight 60 ft., passive Perception 12
Challenge 1


  • Echolocation. The chiroarach can't use its blindsight while deafened.
  • Keen Hearing. The chiroarach has advantage on Wisdom (Perception) checks that rely on hearing.
  • Pounce. If the chiroarach moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the chiroarach can make one bite attack against it as a bonus action. 
  • Spider Climb. The chiroarach can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. 

ACTIONS

  1. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. 
  2. Sonic pulse (Recharge 5-6). The chiroarach screams in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 constitution check or be stunned.

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