domingo, 26 de agosto de 2018

Grouro Giant

https://upload.wikimedia.org/wikipedia/commons/thumb/6/6c/The_giant_Antaeus_carries_Virgil_and_Dante_to_the_Ninth_Wellcome_L0047441.jpg/627px-The_giant_Antaeus_carries_Virgil_and_Dante_to_the_Ninth_Wellcome_L0047441.jpg
The grouros use giants for labor and war, operating cranes and war machines. For some, this relation is akin to men and tamed animals. For others, an alliance with mutual benefits. Whatever the opinion, the results are clear: entire polises are built in grandiose fashion by the giants with little human supervision. The giants are slow in body and mind, but they compensate that with strength and dedication. In battle, they handle siege engines (trebuchets, rams etc) and serve as living walls with huge shields. The agile ones are trained in the use of big staff slings, becoming like mangonels that can defend themselves and change their positions quickly.


Grouro Giant (staff sling)

Huge giant, neutral

Armor Class 15
Hit Points 105 (10d12 + 40)
Speed 50 ft.

STR DEX CON INT WIS CHA
  18 (+4)   14 (+2) 19 (+4)   8 (-1)   10 (0)   8 (-1)

Skills Perception +2
Senses passive Perception 12
Languages Giant, grouro*
Challenge 5

  • Builder, not a fighter. A grouro giant has proficiency with either mason's, carpenter's, smith's, cobbler's tools or painter's supplies, as well as a size-adequate tool kit. 

  • Grouro of the giant-handler guild. A grouro giant has a human master on its back, which may provide a Help action every turn. This master has CA 18 and 30 hit points. A grouro giant without its master gains exhaustion level 3.

  • Big hands. If a siege machine is said to take two actions to be operated in a certain way, a grouro giant accomplishes it in one. For example, a grouro giant spends one action to load a mangonel, one action to aim it and one action to fire it.

ACTIONS

  1. Spear. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
  2. Staff sling. Ranged Weapon Attack: +5 to hit, range 200/800 ft., one target. Hit: 29 (5d10 + 2) bludgeoning damage. 

 

Grouro Giant (tower shield)

Huge giant, neutral

Armor Class 20
Hit Points 105 (10d12 + 40)
Speed 50 ft.

STR DEX CON INT WIS CHA
21 (+5) 8 (-1) 19 (+4)   8 (-1)   10 (0)   8(-1)

Saving Throws Dex +4
Skills Perception +2
Senses passive Perception 12
Languages Giant, grouro*
Challenge 5

  • Builder, not a fighter. A grouro giant has proficiency with either mason's, carpenter's, smith's, cobbler's tools or painter's supplies, as well as a size-adequate tool kit. 

  • Grouro of the giant-handler guild. A grouro giant has a human master on its back, which may provide a Help action every turn. This master has CA 18 and 30 hit points. A grouro giant without its master gains exhaustion level 3.

  • Big hands. If a siege machine is said to take two actions to be operated in a certain way, a grouro giant accomplishes it in one. For example, a grouro giant spends one action to load a mangonel, one action to aim it and one action to fire it.

  • Living Wall. A grouro giant (tower shield) provides three-quarters cover to itself and any allies adjacent to it (included on its CA and dexterity saving throws)

ACTIONS

  1. Spear. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

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